AI Insights · Timothy · July 2024
Top 5 iOS Adventure Games in Africa for Q2 2024
Discover the performance trends of the top 5 adventure games on iOS in Africa during Q2 2024, including downloads, revenue, and active users.
The second quarter of 2024 saw notable performance trends among the top 5 adventure games on iOS in Africa. Data from Sensor Tower highlights the weekly downloads, revenue, and active user trends for these games.
Solo Leveling:Arise from Netmarble Corporation, launched in early May, experienced a significant drop in weekly downloads from 48.2K in its first week to 1.2K by mid-June. Revenue started at around $2.8K, gradually declining to approximately $1.2K. However, active users showed a more stable trend, starting at 46.3K and ending at 35.7K with slight fluctuations.
Brain Test 4: Tricky Friends by UNICO STUDIO saw fluctuating downloads, peaking at 4.4K in late April and dropping to 1.6K by the end of June. Revenue remained low, ranging between $21 and $77 weekly. Active users varied, starting at 6.8K in early April, peaking at 12.2K in late April, and ending at 9.4K in late June.
Playdead's INSIDE from Playdead saw a substantial increase in weekly downloads in June, reaching 5.4K from an initial 1.1K in April. Revenue also increased, peaking at $461 by the end of June. Active users grew significantly from 2.7K in early April to 8.4K by the end of June.
Riddle Test: Brain Teaser Game by Kidding Box experienced a steady rise in downloads, reaching 3.6K in mid-June from an initial 1.1K in early April. Revenue also saw a gradual increase, peaking at $225 in the last week of June. Active users increased from 4.1K in early April to 6.0K by the end of June.
Super Mario Run by Nintendo Co., Ltd. maintained consistent weekly downloads, fluctuating between 1.5K and 2K. Revenue remained stable, averaging around $150 weekly. Active users showed a steady trend, starting at 7K in early April and ending at 6.7K in late June.
For more insights and detailed data, visit Sensor Tower.